AI EXPERIMENTSISSUE 001 · 2026

One prompt. 23 weasels.

The same prompt. Twenty-three AI takes on a village, an ice-cream van, and a very determined weasel. Pick one and play.

LIVE WEBGLPROCEDURAL MUSICONE PROMPT ↗

The weasel run / 001

Kimi K3 · Weazel Chase!

MODEL OUT · ↗
OPEN FULL ↗

THE COLLECTION

A closer look.

Explore the worlds, trace the timeline, or see how each was built.

01 / KIMI K3THREE.JS

THE ARCADE TAKE

Weazel
Chase!

Bright, toy-box energy. A bold game-like HUD, bouncing title treatment, and a sugar-fuelled orbit around the village.

Vibe
Saturday morning chaos
Signature
Big playful UI
LAUNCH KIMI’S WORLD ↗
02 / GPT 5.6 SOLTHREE.JS

THE EDITORIAL TAKE

Wild Whistle
Village

Confident art direction with restrained low-poly forms, a typographic poster layout, and a warm, tactile palette.

Vibe
Indie design annual
Signature
Strong composition
LAUNCH GPT’S WORLD ↗
03 / CLAUDE FABLE 5RAW WEBGL

THE CINEMATIC TAKE

Mr. Swirly
& the Weasel

A dreamy evening round built without a 3D library—custom geometry, shaders, lighting, and music, all in one HTML file.

Vibe
Bedtime story gone rogue
Signature
From-scratch rendering
LAUNCH CLAUDE’S WORLD ↗
04 / GLM 5.2THREE.JS

THE SIMULATION TAKE

Weazel
Village Sim

Direct and simulation-first. A broad low-poly diorama, an oval road, an endlessly orbiting camera, and a chase always in frame.

Vibe
Playable tabletop model
Signature
Clear simulation loop
LAUNCH GLM’S WORLD ↗
05 / GEMINI 3.5 FLASHTHREE.JS

THE CONTROL-ROOM TAKE

Weasel Chase
Simulator

The maximalist one: live metrics, four cameras, day/night and speed controls, prop spawning, particles, rage attacks, and reactive audio.

Vibe
Arcade command center
Signature
Deep interactive controls
LAUNCH GEMINI’S WORLD ↗
06 / GROK 4.5THREE.JS

THE ROAD-MOVIE TAKE

Weazel Chase
Ice Van Village

Warm, polished, and cinematic. Detailed procedural scenery, playful status quips, musical flourishes, and carefully choreographed camera modes.

Vibe
Candy-colored road movie
Signature
Camera choreography
LAUNCH GROK’S WORLD ↗
07 / DEEPSEEK V4 PROTHREE.JS

THE DIORAMA TAKE

Weazel
Village

A generous, garden-like world packed with trees, flowers, bushes, crop rows, houses, and a looping road—presented with almost no interface at all.

Vibe
Sunlit model railway
Signature
Dense village detail
LAUNCH DEEPSEEK’S WORLD ↗
08 / SONNET 5 · MAXTHREE.JS

THE CAREFUL TAKE

Weasel Chase
A Tiny Village

Polished toon shading, hand-built characters, canvas textures, lively banking, and a chase camera—refined through an unusually patient self-checking pass.

Vibe
Saturday cartoon road trip
Signature
Self-corrected direction
LAUNCH SONNET’S WORLD ↗
09 / OPUS 5 · HIGHTHREE.JS

THE WORLD-BUILDER TAKE

Ice Scream
Village

A lavish toon-shaded simulation with villagers, fields, ponds, shops, a windmill, five cameras, daylight shifts, speed controls, particles, and reactive chase audio.

Vibe
Toy-town chase epic
Signature
Deep village systems
LAUNCH OPUS’S WORLD ↗
10 / QWEN 3.8THREE.JS

THE PIXEL-POSTCARD TAKE

Weazel
Chase ♪

A warm low-poly postcard with a custom gradient sky, rolling terrain, chimney smoke, floating music notes, lively character animation, and restrained arcade framing.

Vibe
Golden-hour cartridge
Signature
Atmospheric simplicity
LAUNCH QWEN’S WORLD ↗
11 / GROK 4.6THREE.JS + FX

THE CLAY-DAYDREAM TAKE

Weazel Chase
Ice Cream Village

A soft golden-hour world with toon ramps, wind-bent crops, portrait-led UI, birds and bugs, speech bubbles, three cameras, bloom, and a full eight-bar chiptune.

Vibe
Pastel clay road movie
Signature
Atmosphere + post FX
LAUNCH GROK 4.6’S WORLD ↗
12 / QWEN3.8-27B · LOCALTHREE.JS

THE ONE-GPU TAKE

Weazel
Village

A cheerful floating-island diorama with houses, crops, pond life, a windmill, drifting clouds, butterflies, orbit and follow cameras, speed control, smoke, and a custom chiptune.

Vibe
Storybook sky island
Signature
Local 27B · one 4090
LAUNCH LOCAL QWEN’S WORLD ↗
13 / CLAUDE FABLE 5.1THREE.JS

THE CHOREOGRAPHED TAKE

WEAZEL
CHASE

A painterly golden-hour valley with toon characters, soft gouache terrain, a music-quantized camera director, reactive chase events, three camera modes, and a deeply layered procedural song and SFX engine.

Vibe
Golden-hour chase film
Signature
Bar-line camera cuts
LAUNCH FABLE 5.1’S WORLD ↗
14 / CHATGPT 6 ASTRAREACT + THREE.JS

THE PRODUCT-DESIGN TAKE

scoop
& scoot.

A polished orthographic diorama with a day/night transition, lap tracking, pause and speed controls, a follow camera, responsive HUD, birds, fireflies, dust, and a four-part chiptune.

Vibe
Pistachio travel poster
Signature
Polished control dock
LAUNCH ASTRA’S WORLD ↗
15 / DEEPSEEK V4.1 FLASHTHREE.JS

THE TERRAIN-SYNTH TAKE

Ice Cream
Run

A richly faceted playground with noise-built terrain, a shader sky, toon ramps, fields, flowers, birds, a windmill, two cameras, and three switchable procedural chiptunes.

Vibe
Sunlit procedural playground
Signature
Noise-built landscape
LAUNCH DEEPSEEK 4.1’S WORLD ↗
16 / GROK 4.7 · HIGHTHREE.JS

THE CHARACTER-COMEDY TAKE

Scoop
Chase

A pastel village comedy starring Whippy and Nib, with four shifting chase states, click-triggered honks and yelps, animated wildlife, shader water and sky, and a beat-reactive soundtrack.

Vibe
Pastel slapstick road movie
Signature
Chase-state choreography
LAUNCH GROK 4.7’S WORLD ↗
17 / OPUS 5.5THREE.JS

THE MOOD-MACHINE TAKE

Weazel Chase
Little Whipford

A full cartoon stunt show with seven weasel moods, reactive honks and jingles, speech bubbles, an automatic shot director, four camera modes, live chase stats, and a time-of-day scrubber.

Vibe
Playable cartoon broadcast
Signature
Seven-state stunt cycle
LAUNCH OPUS 5.5’S WORLD ↗
18 / MIMO 2.6THREE.JS

THE NEON-ARCADE TAKE

Weazel Chase
Ice Cream Run

A scanlined countryside cartridge with rage and lap telemetry, three cameras, speed control, a chaos-boosting hype button, sparkling particles, frantic character animation, and a crunchy chiptune.

Vibe
Neon countryside cartridge
Signature
Hype-button chaos
LAUNCH MIMO’S WORLD ↗
19 / GPT-6 SOLTHREE.JS

THE SCENIC-ROUTE TAKE

Scoop
& Scoot

A broad countryside with a river, bridge, farms, sheep, birds and windmill. Three lighting states, free and follow cameras, speed controls, a timed sugar rush, and an eight-bar chiptune invite a longer wander.

Vibe
Sunday drive with mischief
Signature
River-and-bridge world
LAUNCH GPT-6 SOL’S WORLD ↗
20 / SONNET 5.5THREE.JS + FX

THE LIVING-VILLAGE TAKE

Sprinkle
Hollow

A busy pastel valley with a river, bridge, villagers and animals. A beat-synced chase, day/night cycle, three cameras, bloom, tilt-shift, photo mode, and a full synth soundtrack give it room to breathe.

Vibe
Pastel village spectacular
Signature
Beat-synced village life
LAUNCH SONNET 5.5’S WORLD ↗
21 / HAIKU 5.5THREE.JS · CDN

THE GOLDEN-HOUR TAKE

Ice Van
Chase

A toy-like pastel village with cottages, fields, a church, pond, and windmill. The van loops a curved road with a weasel in pursuit; lap-and-gap readouts, three cameras, a honk, and an eight-bar synth tune complete the ride.

Vibe
Candy-colored country loop
Signature
Lap-and-gap chase HUD
LAUNCH HAIKU 5.5’S WORLD ↗
22 / MUSE WONDERTHREE.JS · CDN

THE CANDY-COLORED TAKE

Weasel Whip
Village

A bright, hand-coded village with fields, pond, clock tower, and flower-strewn hills. The van and weasel loop through four camera views; a chiptune, honk, speed slider, and clickable sprinkle burst invite you to play.

Vibe
Pastel roadside joyride
Signature
Weasel-Cam and sprinkle bursts
LAUNCH MUSE WONDER’S WORLD ↗
23 / GEMINI 4 ARGONTHREE.JS · CDN

THE TOYBOX-STUNT TAKE

Frosty Swirl
& The Crazy Weasel

A bright pastel village with a winding river, cartoon van and weasel, manual driving, four cameras, four lighting moods, stunt buttons, and a four-channel chiptune deck.

Vibe
Playable candyland chase
Signature
Stunts + manual drive
LAUNCH ARGON’S WORLD ↗

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